<aside> ℹ️ On MCC Island, there are many different gameplay mechanics that involve randomized pools of rewards, with varying odds for each item within those pools.
This article shares the exact percentage-based chances for each reward.
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Last updated January 15th, 2024 for Patch 0.22.3. If there have been any changes to these systems since, certain information in this document may be outdated, and is pending an update.
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Openables are items that can be interacted with through the player's inventory.
All Openables use a system of Loot Pools and Rolls to determine what they contain. When opened, an openable will make a number of Rolls, depending on the openable type, and then reward an equivalent number of items.
There are 3 tiers of Treasure Chest; Bronze, Silver and Golden.
Treasure Chest Tier | Loot Pool #1 | Pool #1 Chance | Loot Pool #2 | Pool #2 Chance | Loot Pool #3 | Pool #3 Chance | Loot Pool #4 | Pool #4 Chance | Loot Pool #5 | Pool #5 Chance |
---|---|---|---|---|---|---|---|---|---|---|
Bronze | tc_core_bronze |
40% | tc_quest_bronze |
34% | tc_relic_bronze |
10% | tc_material_bronze |
10% | tc_chroma_bronze |
6% |
Silver | tc_core_silver |
32% | tc_quest_silver |
25% | tc_relic_silver |
15% | tc_material_silver |
18% | tc_chroma_silver |
10% |
Golden | tc_core_golden |
30% | tc_quest_golden |
27% | tc_relic_golden |
15% | tc_material_golden |
18% | tc_chroma_golden |
10% |
There are 4 types of Material Crates, with the only difference between each of the four being what type of material they give.