<aside> ℹ️ On MCC Island, there are many different gameplay mechanics that involve randomized pools of rewards, with varying odds for each item within those pools.
This article shares the exact percentage-based chances for each reward.
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Last updated August 18th, 2025 for Patch 0.25.2. If there have been any changes to these systems since, certain information in this document may be outdated, and is pending an update.
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Openables are items that can be interacted with through the player's inventory.
All Openables use a system of Loot Pools and Rolls to determine what they contain. When opened, an openable will make a number of Rolls, depending on the openable type, and then reward an equivalent number of items.
There are 4 types of Material Crates, with the only difference between each of the four being what type of material they give.
material_oceanic
loot pool for Oceanic Material Crates, and so on.material_gloop
loot pool.When rolling for Materials, each of the 9 rolls has a
Additionally, each Material Crate has a 0.1% Chance (1/1000) ****to contain a Material Singularity, as a bonus separate to the main rolls.
There are 6 rarities of Reward Crates, ranging from Common to Mythic.
Reward Crate Rarity | Coin Range | Item Loot Pool | Item Rolls |
---|---|---|---|
Common | 500 - 1,500 | rc_item_low |
1 |
Uncommon | 1,000 - 3,000 | rc_item_low |
2 |
Rare | 3,000 - 7,000 | rc_item_medium |
1 |
Epic | 5,000 - 15,000 | rc_item_medium |
2 |
Legendary | 20,000 - 40,000 | rc_item_high |
1 |
Mythic | 40,000 - 80,000 | rc_item_high |
2 |